Howdy, Folks. Welp, it’s a new year and a new opportunity to bash the video game industry. Less than a month from now Sony will be launching its successor to the PSP, the
PSP 2 PlayStation Vita – or PS VITA, whatever – to battle Nintendo’s 3DS… and the iPhone… and the iPad, Droid, Kindle Fire, Galaxy Tab and… well, you see where this is going.
Check the vid to see my
glowing predictions on the future of the Vita, Sony’s overall “strategy”, and a slight glimpse into what I think of the future of the handheld gaming market. Ciao, and enjoy.
Here’s the 2nd part of my Copyright Infringement 101 series. This part is a little more hands-on as I’ll show some samples of songs from popular infringement cases. Enjoy.
In a perfect case of irony, Youtube sent me the following email in regards to this particular video:
Dear Beatz McKenzie,
Your video, What’s the Beat? Copyright Infringment 101 (Part 2), may have content that is owned or licensed by Koch Entertainment.
No action is required on your part; however, if you are interested in learning how this affects your video, please visit the Content ID Matches section of your account for more information.
Turns out it was the 2 Live Crew song “Pretty Woman” that was tagged. Luckily, they didn’t disable my audio, but you may find some random Amazon ads linking to the 2 Live Crew song for purchase on the video page. So once again, 2 Live Crew wins. Me love you long time.
Hello, folks. This time I’m tackling copyright infringement, aka, biting. Biting is/was a very rampant practice in hiphop, modern music and entertainment in general. Now, however, most people play nice and get permission to use someone’s work. This change in philosophy is the result of some very crucial legal cases that helped define and narrowly tailor all things related to copyrights (also, thanks to the internet, it’s easier to find the owner of the work and it’s also easier to track down an infringer). I’m gonna knock this out in a 2 part series, similar to my copyright 101 series. I will have part 2 up soon as well. Enjoy.
Back, folks. This time I’m doing a quick rundown of Nintendo’s latest lovechild; the Wii. Personally, I’m not a fan of the console or, most importantly, the impact the Wii is having on the overall scope and perception of gaming throughout the mainstream world/media. But at the end of the day Nintendo knows how to please consumers and also how to create new consumers. They’ve been expanding the realm of gaming for 20 odd years so who am I to question them? Well, enough of that. Check out the video and let me know what you think. Peace.
Back again, people. Well, this time I’m giving a (very) brief outline of some of the primary ways money is generated in the music business. During these very trying times it’s crucial to take advantage of as many money-generating opportunities as possible. And thanks to avenues such as video games and TV commercials, the music industry still has a viable future in the world of entertainment. Enjoy
Back again, people. Well, well, well. Disney has awakened from its comatose slumber and actually did something. Props to them. I was beginning to the think the company was run by chimpanzees. I think both Marvel and Disney win in this deal. Check the vid. Enjoy.